Showing posts with label Space Engineers. Show all posts
Showing posts with label Space Engineers. Show all posts

Friday, 7 November 2014

Space Engineers - A Tour of the Hiira Class Light Explorer

I've been spending many hours on Space Engineers lately and I thought I'd give a guided tour of my ever ship, the Hiira Class Light Explorer! This was the first ship I ever made in Space Engineers and it's made using completely vanilla content. Take the guided tour below:



The Hiira Class is a ship designed to be taken into survival mode to be used as a starting ship. In survival, you'd normally have to start with some amount of "Platform" on an asteroid, with refineries and such to set you off. I didn't like the idea of turning up and building an epic space station, when you turn up ON part of a space station. I felt it would be a better experience to "arrive" in a ship, as if you'd travelled there.

It's an as-compact-as-I-like vessel in which every major Space Engineers toolkit is provided. However, it has very little armour and only a few weapons, hence it is unlikely to see of Cargo Ships or Meteor Showers (both of which I'd want in survival) and that's where I think the balance comes in. It does also have more limited cargo capacity than I initially thought.

Thursday, 6 November 2014

Space Engineers- Torpedo Testing with some bite!!!

So a couple of days ago, I posted a video showing my first torpedo test in Space Engineers. In reality, it was just a peculiarly phallic shaped object hitting into a ship at high speed. But now, I've finally worked out a proper detonation mechanism to really give the torpedo some punch - Check out the results below!!!!! (See my previous post for more details about the torpedo)


Monday, 3 November 2014

Space Engineers - Torpedo Testing (First Test)



I've been playing Space Engineers a lot recently, and I've started expanding my designing. With one class completely made, and it's refit underway, as well as the construction of two more classes underway, I got to thinking about large scale offensive capabilities. This video is my first attempt at stringing all the concepts together into a functional system.

I'm not 100% sure if the warheads actually detonated or not, but they were at least destroyed in the collision. More testing will be required to get the detonation mechanism nailed down.

The torpedo itself has generally torpedo-like qualities - why fix what isn't broken! Cylindrical in shape to minimise the forward profile to prevent detection and countermeasures. The red passageway on the top of the torpedo (0:12) is the access hatch to the torpedo interior, which actually turned out to be surprising spacey (I will probably show it off once it's more finalised). The merge block visible on the right hand side is part of the launching mechanism.

This torpedo test was done against the standard Space Engineers "Red Ship".