Play Store (Google)
Amazon
Developer: Future Fossil (http://futurefossilstudios.com/)
Solve-It-Blocks (http://www.solveitblocks.com/)
Released: 2015
Platforms: iOS
Android
Price: Free (with Microtransactions)
Websites:https://play.google.com/store/apps/details?id=com.solveitblocks.solveitblocksapp
http://www.amazon.co.uk/Plan-It-Cube-Limited-Solve-It-Blocks/dp/B00SFROH1S
https://itunes.apple.com/gb/app/solve-it-blocks/id958941440?mt=8
Solve-It-Blocks is an educational app, primarily aimed at the development of young children. That being said, the gameplay is fun and challenging enough that it functions well as a smartphone game in its own right, as well as a "brain trainer" for adolescents and adults. In Solve-It-Blocks you solve block puzzles by arranging the blocks on a 3x3 grid, with the correct side up. In the 2D mode, you do this by arranging for the correct face and swapping other blocks to get them in the right positions. In the 3D mode, you have the additional challenge of 'gravity', forcing you to solve the puzzle from the ground up, much like you would do in the real world. In either mode you can pitch yourself against the clock or against your own memory. In the timed mode, you earn your stars by solving puzzles within a par time, with the solution always available to you. In the memory mode, you have as much time as you need, instead the solution is hidden from you and you are scored against how many additional times you need to reveal the solution.
Overall, the app is fun, challenging and built from a great concept, with a lot of research behind it. My only criticism is that the numbers and letters are limited to the Latin alphabet, which affects usability where a Latin-derived language is not the local language (Arabic, Cyrillic-based languages, etc). Having said that, a great deal of time and effort has clearly gone into the 'flags' option, which effects the various flags shown on the blocks. In this setting, all countries are catered for, and even region specific flags are provided for the USA and UK. There is also a relatively limited number of levels (when compared to other smartphone games) available free, however each pack opens up 50 levels for just £0.59.
Whatever it is you're looking at this app for, I can highly recommend it! As a developmental app, it's fun and easy to use and a lot of research has been put into the concept. As a smartphone game, it's fun and challenging enough for teens and adults to really get engaged with. As a "brain trainer", I believe that the app - particularly in the 3D, Memory mode - can be used to help tackle the struggles of dyslexia and perhaps other learning difficulties.
Development
First order of business is talking about the apps intended purpose as a development tool for young kids. The modernisation of the children's building blocks concept is very evident. The teams behind Solve-It-Blocks have gone to great lengths to research and implement the concept, producing a physicial version and this smartphone app. You can find out more information, including the published scientific articles, on the Solve-It-Blocks website (http://www.solveitblocks.com/)
The app is brightly designed and easy to use, and the gameplay is fun, providing an engaging experience which is important for keeping young children focused on the puzzles. Similar to real life building blocks, the constant exposure to numbers and letters promotes learning of language skills. Flags, vehicles and colours also feature on the blocks, further enhancing the learning experience. It's a nice touch to be able to change the flags on the blocks, so the familiarisation of the flags can be in your region. As stated above, the alphabet and numbers are limited to English (the Latin alphabet), so users with non-Latin native languages will have to deal with that for the moment. I think that will mar usability in some regions, but hopefully that might be rectified in future updates.
Gameplay
Although primarily marketed as a development/educational app for children, Solve-It-Blocks makes a convincing stab at being a smartphone game in it's own right, with fun and challenging gameplay for all ages. At the tender age of 23, I found myself being more engaged with Solve-It-Blocks than I ever have been with any other smartphone game. I did genuinely find the gameplay challenging, particularly on the 3D, Memory mode. Looking at the comments on the Play Store in the short time the app has been released, it does seem to be proving popular as a game. The only thing I will say is there isn't any kind of leaderboard (for the time mode), but including one could introduce a competitive edge to the experience, which could be detrimental to the development and education processes for which the app is intended.
Dyslexia
As I said above, I found this app particularly engaging. As a Dyslexic who particularly struggles with short term memory recall, I theorised that continued use of the app may function like a "brain trainer", helping adolescents and adults to find strategies in dealing with Dyslexia and perhaps other learning difficulties. Particularly in the 3D Memory mode,I found myself really struggling to get those 3 stars, particularly in the more advanced levels. If you too struggle from any short-term memory issues, then this app constantly forces you to utilise your memory recall, and I feel that continued use could help improve your memory recall.
Note that in saying this, I am in no way an educational psychologist and my statement above is based on my own experience and my own Dyslexia profile. There is no replacement for qualified assistance in finding the right strategies in dealing with your own learning difficulties! I have, however, asked for feedback from the Educational Psychology department at the University of Edinburgh, I will publish another article with their feedback.
Note:
Due to the use of hyphens in the title, Solve-It-Blocks can be difficult to search for on the various App stores. I recommend using one of the direct links above, if you are unable to find the app on the app stores.
Scoring:
100% - Base score: great concept, good implementation.
-1% - Diverse flags, but only Latin numbers & alphabet available in current version.
(Summary again)
Solve-It-Blocks is an educational app, primarily aimed at the development of young children. That being said, the gameplay is fun and challenging enough that it functions well as a smartphone game in its own right, as well as a "brain trainer" for adolescents and adults. In Solve-It-Blocks you solve block puzzles by arranging the blocks on a 3x3 grid, with the correct side up. In the 2D mode, you do this by arranging for the correct face and swapping other blocks to get them in the right positions. In the 3D mode, you have the additional challenge of 'gravity', forcing you to solve the puzzle from the ground up, much like you would do in the real world. In either mode you can pitch yourself against the clock or against your own memory. In the timed mode, you earn your stars by solving puzzles within a par time, with the solution always available to you. In the memory mode, you have as much time as you need, instead the solution is hidden from you and you are scored against how many additional times you need to reveal the solution.
Overall, the app is fun, challenging and built from a great concept, with a lot of research behind it. My only criticism is that the numbers and letters are limited to the Latin alphabet, which affects usability where a Latin-derived language is not the local language (Arabic, Cyrillic-based languages, etc). Having said that, a great deal of time and effort has clearly gone into the 'flags' option, which effects the various flags shown on the blocks. In this setting, all countries are catered for, and even region specific flags are provided for the USA and UK. There is also a relatively limited number of levels (when compared to other smartphone games) available free, however each pack opens up 50 levels for just £0.59.
Whatever it is you're looking at this app for, I can highly recommend it! As a developmental app, it's fun and easy to use and a lot of research has been put into the concept. As a smartphone game, it's fun and challenging enough for teens and adults to really get engaged with. As a "brain trainer", I believe that the app - particularly in the 3D, Memory mode - can be used to help tackle the struggles of dyslexia and perhaps other learning difficulties.
Thanks for reading!
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